Creating curves with straight lines
Here is a video I recently made in response to Vi Hart’s great doodling game video. You take a curve, put dots evenly spaced (or however you want) along the line, and connect dots some predefined number apart. You can do this with any curve you want, but some results are more interesting than others. In some of the shapes, I highlighted the limiting envelope curve that is generated by the shapes. Enjoy!
And here is part of the video in gif form:









That red connector between the bottles creates a handle for easy transportation. Most people dispose of these connectors and consume the Red Juice with the help of friends. Cody manages to drink this quantity of juice in a few days and sets the connectors aside, initially out of laziness but soon building a collection of them.














Notice the wrinkle in the face loop close to the front! This is understandable; I began with a torus, and performed a twist on the vertices appropriately to create the rotation. But if you start with a standard belt of paper, you can’t expect to twist it without breaking and end up with a mobius strip! Consequently, all of that twisting had to “pile up” somewhere, and this is exactly where I will cut each wrinkled edge, and reapply the edges appropriately. This creates a perfectly and evenly twisted mobius torus. The changes in this procedure are shown with semi-transparent regions; look closely and you’ll see the wrinkles vanish!















